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Monday, May 30, 2016

MOTF 1: Uylak


Monster of the Fortnight

Waning Flocktime, CY 612

The Uylak (Pl. Uylaklar) is a demi-demonic creature from the Abyss often found hunting in large warbands in the Plains of the Paynims (or the Asian Steppes in the Earthly Realms), a devotee of the underworld deity Erlik and a descendent of one of Erlik's many sons via human mothers.  Uylaklar are mortal enemies of the Yarondlar (steppes centaurs), and will fight and pursue them relentlessly upon contact, using the Yarondlar as burnt offerings to their God.  Uylaklar are not lycanthropes, but often interact and cooperate with werewolves and wereboars, immune to the disease themselves.  It is said that a high-level cleric may concoct a potion to cure lycanthropy from an Uylak's ichor.

Uylak

Medium humanoid (tiefling, shapechanger), chaotic evil


Armor Class

12 in human or horse form (leather armor/barding), 13 in wolf form (natural armor), 11 in other forms

Hit Points

78 (12d8 + 24)

Speed

30ft (40 ft in wolf form, 50 ft in horse form)

Damage Immunities

lycanthropy

Condition Immunities

exhaustion

Senses

darkvision 60 ft., passive Perception 14

Languages

Paynim, Common

Challenge

4 (1,100 XP)

Shapechanger.

The Uylak's default form is a humanoid of Tiefling appearance, but it may use its action to transform into a wolf, horse, or moth at will.  Furthermore, once per day, the Uylak has the ability to polymorph into any non-unique, non-magical animal or inanimate object for up to 12 turns.

Trample (Horse form only).

If an Uylak charges at least 20 feet straight toward a target and then makes successful hits with both hooves, it can then proceed to trample the opponent for an additional 7 (2d6) points of bludgeoning damage.  If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Actions

Multiattack.

In horse form, the Uylak makes two attacks with its hooves.  In wolf form, it makes one bite attack and one claw attack.

Hooves (horse form only).

Melee weapon attack: +6 to hit, reach 5 ft., one target.  Hit: 5 (1d6+2 each) bludgeoning damage.

Bite (wolf form only).

Melee weapon attack: +4 to hit, reach 5 ft., one target.  Hit: 6 (1d8 +2) piercing damage.

Claws (wolf form only).

Melee weapon attack: +4 to hit, reach 5 ft., one target.  Hit: 7 (2d4 +2) slashing damage.

Compound bow (tiefling form only).

Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.